漏 2026
Fire spreads through everything it touches. Pilot your water bomber low to refill, and lay wetlines that cut the blaze off before it reaches town. Ignite controlled fires when water isn't enough. A fast, tense firefighting puzzle where every second feeds the fire. What will you save?
A wildfire doesn't move - it connects. It crawls from tree to tree, tile to tile, and every healthy patch it touches becomes the next one to burn. You fly the only thing standing between the fire and the town: a single water bomber.
You can't put out an established blaze by flying over it. You win by getting ahead of it - soaking the healthy tiles in the fire's path so it runs out of places to go. Draw a wetline across the map and the flames die at its edge.
Do you chase the ember that just landed by the town, or hold the main line? Refill now and lose ground, or push one more pass on fumes? Levels are rated on how much you save - chase three stars, or just barely make it out.
Embers can turn fields into infernos, while thick forests gives you time to respond
Wetline started as a game jam game on the theme "Connections" and is now my first release. Hope you enjoy!
English
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