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Tales Of Meadows is an action adventure set in 13th-century Eastern Europe, where new beliefs clash with ancient traditions and the principality's lands are mired in fear and bloody rituals.
After spending many years training under his guardian Peresvet, young Philip returns to his hometown of Turov. He dreams of entering the prince's service and becoming a powerful warrior. But his native lands greet him not with glory, but with despair: the principality has lost its former greatness, the people live in fear, and pagans have settled in the forests, offering prayers to an ancient deity and performing bloody sacrifices.
Philip must journey through pain and trials to cleanse his native lands and restore hope to the people. But the further he goes, the more he changes himself.
The game lacks a traditional interface - all attention is focused on the world and what is happening around you. You navigate using the environment and your own observations, which enhances immersion. The interface can be activated if desired, making the game easier to play.
Every battle is a challenge, as the chances of victory for the player and enemy are almost equal. This approach makes each fight exciting and unique. Enemies attack in groups, dodge, and block your strikes.
The architecture, decor of settlements, and wild nature convey the spirit of the era, creating an authentic environment for adventure. Historians worked on the accuracy of the recreated locations.
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