© 2026
SILKROAD Project blends a dynamic combat system, where player control two characters simultaneously, with guesthouse management gameplay, featuring unique mini-games and activities. Plan your day by welcoming guests, organizing your routine, and defending your caravanserai to keep it thriving.
SILKROAD Project is a dynamic character action game that incorporates guesthouse **management **elements, and is made by Guedin, a solo dev.
It blends 2 game genres:
Think of this game as a blend
Inspired by Bayonetta and Devil May Cry, combat rewards constant pressure and aggressive play.
Fight alongside a spirit companion controlled in parallel to create combos, positioning plays, and crowd control.
Master dodges, repositioning, and enemy reads to control the tempo of every encounter.
Start each day by welcoming a new guest, negotiating their stay, then talking with them to understand their needs and desires.
Manage your day efficiently and end it with a good meal that grants buffs and debuffs for the following day.
The more satisfied a guest is with their stay, the greater your rewards: larger tips, new skills, and reputation gained through word of mouth.
Each mini-game introduces classic mechanics, reimagined through unexpected situations tied to guesthouse management.
Fish as if you were fighting in a turn-based battle, cook by combining flavors like a Match-3 game, or entertain guests by using a card deck to build captivating stories.
Guests can join activities to improve outcomes and unlock unique bonuses.
English, French, Simplified Chinese
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