© 2026

3D Realms / MacSoft Games · 13 May 1997
Critic Score
Sign in to rate this game in seconds.
English
Shadow Warrior is a first-person shooter video game developed by 3D Realms and released on May 13, 1997 by GT Interactive. Shadow Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior to Mac OS in August 1997. The game's improvements included introduction of true room-over-room situations, the use of 3D voxels instead of 2D sprites for weapons and usable inventory items, transparent wate...
Lo Wang worked for Zilla Enterprises, a conglomerate with control in every major industry. Too much control. Power corrupts, and Master Zilla's corporation was corrupted to the core.
Lo Wang discovered Master Zilla's demonic scheme to rule Japan, using creatures summoned from the dark side. A man of honor, Lo Wang quit. But one as powerful as Wang either must be on your side, or on no one's side. Master Zilla unleashes his creations for their first test: to kill a single man, a shadow warrior... Lo Wang!
An Assassin's Dream: True room-over-room situations, where you can have beams running over a room and be above, below, or stand on the beam.
Kill Each Other, Together: 8-player network and 2-player modem supported, featuring deathmatch and co-operative play.
Master of All Trades: Swim, duck, jump, drive vehicles, climb ladders and more in this intense action game.
Nothing is Safe: Intense interaction with your environment in which you can blow up nearly every object, or interact with it in some way.
Destruction Derby: Use vehicles to smash down game walls or destroy a section of a map.
Controller Support: Partial Xbox 360 Controller support.
No reviews yet. Be the first to share your thoughts!
Write a ReviewNo discussions yet. Be the first to start a conversation!