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Strategy Game Studio / Avalon Digital · 19 Oct 2023
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The complete American Revolutionary War from July 1775 to April 1783, with all units, weapons and events included on a two week turn base. The most complete strategy game made on this conflict. Fight for your ideals, and take command of America!
SGS We The People is a complete stand-alone game that covers the American Revolutionary war from April 1775 to September 1783
The game covers the whole war from 1775, using a system of two week turns. …
The players have to use wisely their financial resources to spend their resources in new units or in replacements for weakened units to avoid their destruction. But it is not possible to rebuild every lost unit or to replace it. Cards play also a key role in the game as they bring some variation in the different fields, such as reinforcements, economics, diplomacy, politics, popular support and, above all, combat. The player will also find in the game nice historical events that bring ‘chrome’ to the game and helps you to feel the historical moment represented.
The knowledge, experience and background of the designer, Stephen Dunn, has been essential in creating and supporting the development of this game, assisted by the SGS team. A lot of bibliography and data was collected to support the research needed to develop this game so that it feels accurate.
We plan to also provide the players with interesting options to explore potential what-if situations.
The Scenarios The goal of the game is to recreate the different phases of the war, either in a complete grand campaign covering the whole actual duration, or in shorter scenarios set at different starting points, such as:
Scale The game scale is at the regimental level for land units of both sides, with smaller units (e.g. garrisons, ) being also present.
Naval units are present, generally representing squadrons of 3-4 ships. The British Navy is powerful, but stretched by many responsibilities. The American Navy is small, focusing on blockade running and raids on British Trade fleets. The entry of France into the war brings strong French land and naval forces
Other items such as fortifications and supply units [wagons and depots] are also present in good numbers.
The map covers North America from the Caribbean sea to Hudson Bay, and from the east coat to portions of the Louisiana Territory. “Odd Map Boxes” represent Trade Rooures as well as critical regions of Europe and Caribbean Islands
All natural types of terrain of the peninsula are present, as well as a new model of weather system, showing map changes when it rains or snows, and with the relevant impact on military operations.
The Economy Both sides earn money through control of certain regions. British Trade routes give regular income, but the Americans can gain income by sinking trade ships. Purchases are limited to Cards, Replacements and mobile Supply units;
Players and Sides One player represents the British army with Hessian and Brunswick mercenaries, supported by Tory Militia, and the other plays the American Colonies, mostly Militia, with eventual involvement of French and Spanish troops and ships.
Players will enter detailed military operations and battles (b
English, French, Spanish - Spain, Italian, German, Korean, Japanese, Polish, Portuguese - Portugal, Russian, Simplified Chinese
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