© 2026
Online roguelike where whole world is persistent, simulated and connected! Every player leaves a mark by their actions: Claim dungeons, settle the colonists, and defend it. Loot, mine, craft, cast magic, and level up alone or with friends. Explore strange depths and meet fellow adventurers!
Each dungeon is generated with many virtually infinite possible layouts and enemies, as well as historical artifacts. These places and unique items all have their own history ledger - and their own destiny.
Build settlement with NPC Settlers and get other players to help you in PvE home defense and resource gathering. For solo players, NPC adventurers also appear to help you! Which double as actual players by helping you in combat, keeping dungeons clear.
The game has one central world. This online world has persistent 100 years of pre-generated history and current ongoing progress. Every 14 days in real life, 1 year passes in Rogue Kingdom. Every mined tile, every started (or destroyed) settlement is forever etched in the whole worlds history.
To make things even more interesting, each player initially has limited perspective on world history. A new player will not have all-seeing knowledge about every Settler, Artifact and Dungeon in the world. They have to explore it first to discover its history. But its always tracked. Whether its influenced by other players actions or simply pre-generated by NPCs and their actions.
Rogue Kingdom is receiving weekly content updates, current version lets players try the early game Steam friends, strangers you can find across the dungeons, or alone.
English, Spanish - Spain, Japanese, Russian, Simplified Chinese
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