© 2026
The Journey to Restore the Distorted Time and Space
Special thanks to Haetae for granting permission to use the character and artwork.
It requires at least 5G of VRAM to run properly.
Requires at least a Ryzen 2600 CPU and a graphics card equivalent to or higher than an RTX 2060 with DirectX 12 support.
Mainly developed by one person, with 1–2 others contributing on a case-by-case basis.
Action RPG (Soulslike Style)
Early Access / Demo
Divine Orb Growth, Challenging Combat, Multiverse Exploration through Portals
Variable Combat Styles(Planned), Powerful Boss Battles
A peaceful morning somewhere in Yeongwol Mountain. However, the once-familiar mountain trail is strangely twisted, and a mysterious portal reveals an entirely different world. Though you manage to return home, time around your house flows abnormally fast. The path leading down to the city has completely vanished, and people caught in the phenomenon begin taking shelter in your house. Among them are those who may not even belong to this world.
You must uncover the reason behind this distorted world—and restore it.Players will travel across multiple connected worlds and explore diverse regions. Along the way, they will encounter various enemies and occasionally defeat powerful foes for special rewards. The Divine Orb system allows players to adapt their combat styles and face stronger enemies. Players will discover hidden clues in each region and interact with NPCs to piece together the overarching story. (Story-related clues will be expanded through future updates.)
The beginning where reality and unreality intersect. Portals connect to other worlds.
▲ Basement
▲ Portal to Another World
A forest once home to nature spirits, now entangled with invading goblins.
A space where past and present collide. (Currently under development)
Planned
Planned
Planned
As the world changes, your power shatters and scatters.You must collect fragments to enhance and expand your abilities.
A core growth system that allows flexible changes in combat style.
Divine Fragments
Equip fragments into the Orb’s "Core" to apply new traits.
Unlock internal slots in each core to gain further enhancements.
Each fragment grants special properties and modifies combat behavior.
The combination of Divine Fragments and Cores can fundamentally change your combat style.
▲ Divine Orb Editing UI
Soulslike Growth System
▲ Level-Up UI
Growth through the Divine Orb
▲ Slot Unlocking UI
▲ Fragment Enhancement UI
Growth via Equipment System
▲ Equipment Enhancement UI
▲ Elemental Infusion UI
Default Playable Character
Melee combat focused on dodging and striking
Intuitive controls, close-range combat
Wolf (Planned)
Stack-based mid-range combat using talismans
High-risk, high-reward counter-attack focused combatHas no HP; dies upon exceeding a certain number of hits
Each Sprites (weapon) uses different animation sets, enabling a wide variety of play styles beyond the base characters.
Some NPCs or characters may not have 3D models.
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