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A top-down bullet-hell roguelite about a small, heavily armed duck. Pick a weapon, survive the waves, and merge your guns into increasingly stupid firepower while the pond does its best to pluck you. Quack responsibly.
Somewhere out there is a peaceful little wetland full of frogs minding their own business. You are not going to let that continue. Plucked is a top-down bullet-hell roguelite where you play a small, round, alarmingly well-armed duck and survive wave after wave of everything that wants you for lunch.
Pick a loadout and waddle in. You handle the moving; your guns auto-aim the nearest unlucky amphibian. Between waves you spend XP and coins to build a duck that has absolutely no business being this dangerous - more damage, faster fire, thicker feathers, or just spikes, for some reason.
Then comes the fun part: merge your weapons. Two of the same gun fuse into a meaner one, all the way up to Tier 4. Stack a humble pistol into a hand cannon, or hoard shotguns until something breaks. (It will be the frogs.)
It starts with frogs. It does not stay frogs. Tongues, charges, leaps, things that split in two when you kill them - every few waves something new turns up to ruin your run, and the bosses bring friends. Last long enough and the waves stop being polite about it. Neither should you.
One duck. Too many guns. A pond full of regret. Wishlist Plucked and be there when the feathers hit the fan.
English
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