© 2026
A hand-drawn 2D arcade shooter about pilots, memory, and survival in the endless sky. Play as a Polish or Soviet fighter pilot battling waves of enemies in a minimalist, emotional story about courage, solitude, and the will to live above the clouds.
People of Skies is a two-dimensional action game where shooting is not just about combat, but also about survival and memory. It tells the story of pilots — people torn from the ground and thrown into the sky, which became their only home.
The project was born from a desire to tell a wartime story without pathos, but with emotion. The player takes on the role of a Polish or Soviet pilot who faces endless waves of enemy aircraft alone. It is not only a struggle to survive, but also to find meaning in a world where the sky marks the border between life and death.
The game does not aim for realism.
People of Skies presents the sky as a space of emotion – fear, courage, and longing. There are no dialogues or complex storytelling elements. Only the sound of the engine, the whistle of bullets, and the silence after an explosion.
People of Skies is a new project created instead of the unfinished and abandoned People of Mine.
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