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Peek is an audio-driven horror puzzle game where you track the spirit using spatial sound and deduction. In this ritual-based survival experience, a restless presence stalks the room in tense rounds, leaving audio clues on specific, chosen squares as she walks around you. Close your eyes, listen carefully, and track the direction, distance, and nature of each sound to piece together the ritual and end her pain in this game of audio-pattern deduction.
An audio-deduction horror puzzle game where you track a restless spirit across a ritual grid using sound alone. Set entirely within a single haunted room, Peek challenges you to build a mental map from the sounds around you.
Close your eyes. Listen to the room. Remember where she walked. Then open your eyes and place the correct relics to complete the exorcism.* *This is not a reflex-driven horror game. Survival depends on careful listening and concentration.
"Peek might be one of the more nerve-wracking concepts I’ve seen in a while." – Rely on Horror
**“Peek is quite different in the way it generates its chills.” – Indie Horror Gamer UK
Peek also includes a Blind and Low Vision Mode designed to make the full game playable without relying on visuals, with spoken menus, narrated instructions, audio grid navigation, and large-text prompts.
**THE RITUAL: **Kneeling in the center of a 5x5 grid of blessed salts, you must engage in a terrifying exchange of audio-deduction and sensory focus.
And most importantly...
You are Father Herman Goldie, summoned by the McFarland family to cleanse their den of its former occupant, the late Edna Maney, whose body was found under mysterious circumstances in the attic weeks ago. Though her remains have been removed, something else still lingers.
Features:
English
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