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Blake Wunderle / Wunderelf Studios · 23 Apr 2026
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Parting Shadows is a JRPG with ATB combat, branching narratives, and local co-op. Choose from 6 classes with 34 unique upgrade paths across three stories where your decisions lead to completely different battles, party compositions, and endings. Features 3v3 party combat with three difficulty tiers.
Three strangers walk into a tavern. What happens next is up to you.
Parting Shadows is a story-driven RPG built around meaningful decisions. Every playthrough follows a different path through branching narratives filled with mystery, betrayal, and consequences that stick.
The Stranger's Shadow -- A city hides a dark secret behind a familiar face.
Echoes in the Dark -- Wake in a cave with no memory. Trust no one.
The Woven Night -- Shared dreams unravel a conspiracy. Three endings await.
Each story stands alone with its own cast, mysteries, and branching paths. Choices you make determine which battles you fight, which allies you trust, and which endings you reach.
Pick one of six starting classes and upgrade through two tiers of specialization as you progress. A Squire can become a Ranger, then a Hunter. A Mage can become an Acolyte, then a Priest. With 56 classes to discover, no two parties play the same.
Battles use a speed-based turn system where faster characters act more often. Manage buffs, debuffs, and abilities across your three-member party to overcome increasingly dangerous enemies.
Solo, local co-op for 2-3 players, or online multiplayer. Branch decisions are resolved by vote when playing with friends.
Branching paths, hidden endings, a full enemy compendium, and 56 classes to discover. No single playthrough sees everything.
English
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