© 2026

A fast, juicy bullet-hell roguelike where you're lunch fighting back. Pick from 11 meatballs, blast through 10 levels of waves and 5 outrageous bosses, and build a god-tier meatball from 30 weapons & 55 items — without stacking so much you literally fall apart.
At the bottom of the universe there's a fridge, and at the bottom of the fridge every meatball waits its turn for The Grinder. Most roll quietly toward the heat. You decided not to.
MEATBALLS is a fast, juicy top-down bullet-hell roguelike. Pick a meatball, dive into the arena, and survive 20 levels of escalating waves, mini-bosses, and five multi-phase bosses who would very much like to plate you. Hoover up XP, gold, weapons and stat-warping items to build a meatball powerful enough to escape — but watch your structural integrity: stack too much and you start to come apart at the seams. Literally.
Most games of this kind punish you for grabbing too little. MEATBALLS punishes you for grabbing too much. Every item bolts more power onto your meatball — and more weight onto its frame. Push past your structural integrity and the seams give mid-fight: damage-over-time, falling apart, the whole messy business. The best runs aren't the greediest. They're the ones that knew exactly how much they could carry to the door.
You start as the Classic and unlock the rest by surviving.
Every fourth level ends with a multi-phase boss, each with their own attacks, enrage:
Plus 20 mini-bosses and 20 enemy types with real AI — healers, spawners, magnets, freezers, necromancers and more.
Roll. Shoot. Survive. Escape the Meatrix — or get served.
English, Afrikaans, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
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