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English, French, German, Russian, Danish, Dutch, Finnish, Italian, Japanese, Korean, Norwegian, Polish, Portuguese - Portugal, Simplified Chinese, Spanish - Spain, Swedish, Traditional Chinese
1.7 GHz Processor, 512MB RAM, DirectX® 8.1 level Graphics Card (Requires support for SSE), Windows® 7 (32/64-bit)/Vista/XP, Mouse, Keyboard, Internet Connection
**Recommended: **Pentium 4 processor (3.0GHz, or better), 1GB RAM, DirectX® 9 level Graphics Card, Windows® 7 (32/64-bit)/Vista/XP, Mouse, Keyboard, Internet Connection
OS X version Leopard 10.5.8, Snow Leopard 10.6.3, 1GB RAM, NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher Mouse, Keyboard, Internet Connection
Half-Life 2: Episode Two is a first-person shooter set in the aftermath of the Citadel's destruction. Players control Gordon Freeman as he and Alyx Vance travel through forests and underground tunnels toward a resistance base, facing Combine forces and new enemy types along the way. The game emphasizes vehicle-based combat sequences alongside the series' physics-driven puzzles and gunplay.
Following the destruction of the Citadel in City 17, Gordon Freeman and Alyx Vance find themselves stranded in the surrounding countryside. Alyx carries vital intelligence stolen from the Combine, data that reveals the location of the Combine's homeworld and could allow the human resistance to shut down a superportal forming above the ruins of the city. Pursued by Combine forces desperate to prevent the information from reaching the resistance base at White Forest, the pair must cross dangerous terrain filled with hostile creatures and enemy patrols to deliver the data before the portal fully opens and enables a massive Combine reinforcement.
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