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Wrenchpunk Games · 2023
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Lightness is measured from 8 points in your character, indicated by the outline. Stay hidden from guards to choke them from behind. After a successful knockout, hide the body from patrolling guards.
As a mutant seagull armed with opposable thumbs, you can conquer heights by climbing. Sail ships have climbable rigging, and pipes in mines provide alternative routes. You can also slide down ropes and select the next climbable element at junction points.
Tools like grappling hooks, bombs, doze grenades, winches to lift gratings, and hand tools for bludgeoning can be found to clear your way. Pick up a torch or lantern (which can be lit at stoves and burning barrels) to see where you're going.
Objectives take you to sail ships, mines, and rusted industrial buildings. You're the stealth expert in a crew sent on a mission across the seas to help defend your home town against an opposing force.
Currently 3 missions plus tutorial (3-4 hours of content minimum), with 2 more missions to come.
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