© 2026
Spell-based souls-like combat, with an interconnected world.
**Eclipse **is a 2D spell-based RPG that falls into the vein of a souls-like.
Game Mechanics:
Basic Spells don't deal much damage, but they are fast to cast while costing minimal stamina.
Offensive Spells deal a large chunk of damage for a much slower cast time and larger cost to cast.
Support Spells are expensive in cost and windup time, but they can support you with things like healing, speed, and damage increases.
Consumable Spells are the same as normal spells, but they don't cost any stamina and have an increased effectiveness. The drawback for consumables is that after you use it, it is gone from your playthrough forever.
Rings are a system similar to the ones found in other Souls-Like games, but instead of being a supplement to your stats, they are the sole way to change them around. Because of this, rings have a heavy effect on different stats like health, stamina, damage, and movement speed.
Souls are dropped by the most powerful bosses in Eclipse, gifting you with a new ability such as Double Jump, Wall Jump, and Vision as well as others.
Accessibility Features:
Hunt through the lands of Mondreich, find a cure for you infection, and seek salvation in Eclipse.
No reviews yet. Be the first to share your thoughts!
Write a ReviewNo discussions yet. Be the first to start a conversation!