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Absorb Reality / Flying Interactive · 11 Apr 2017
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Divine Ascent is a strategy-puzzle game with simple but original and addictive rules. Ancient civilizations compete to be the first to reach the sky.
Ages ago, the gods contacted several civilizations all around the world. But since then, they remained silent. Now they need to hear our calls.
Divine Ascent is a single and local-multiplayer strategy-puzzle game. The goal is to be the first to build towers, and to reach their tops to place temples.
Six of the biggest civilizations of the ancient times compete against each other, to be the one taken by the gods to the heavens. To this end, they've elected builders whose sole purpose is to erect monuments as high in the sky as possible.
Key Features:
Game mechanics:
The game is turn-based, in a board game style. The goal is to be the first to place three temples. A temple appears when you place a pawn on a tower five pieces high, or three pieces high in puzzle mode.
The player begins by placing his pawn on any square located on the base floor. If there is no such available square, he must place it on the lowest free floor. You must place it again in the same way after making a temple appear.
Each turn, the player has two move options:
Special moves:
There are squares with special properties for each location. It's up to you to discover which effects the gods have awarded them.
Game modes:
There are two game modes: Arena and Puzzles.
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