© 2026
A round-robin Roguelike game, with a lively rhythm and unique flavor. You were born in a tower, with a mission, climbing one level at a time of adventure, and like other climbers, you want to find the level of heaven. However, this is a bizarre world, which is an adventure that can not be turned back.
At the beginning of the design, the game made clear its unique mechanism: open content and system, fragmented interaction and narrative, and role growth in random. At present, it is preliminarily formed. I look forward to communicating with you and sharing inspiration. Steam Community:Babel Climbers
The world is a closed tower. The mission of the tower climbers is to keep up, pass on information and history, and explore a new world.
The floor is made of bricks. Click on the dice to move randomly and talk to the characters you meet. There are plenty of possibilities in this simple way.
The combat adopts the design of time points and playing hand.
In adventure, items will always affect you and NPC characters.
A tower climber has fallen, and the next generation has already packed. All kinds of life, but never give up.
No reviews yet. Be the first to share your thoughts!
Write a ReviewNo discussions yet. Be the first to start a conversation!