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Antistatic is a crisp, uncompromising platform fighter set in an abstract digital world. Simple for beginners, with a philosophy to emphasize depth and variety of play at all levels. Engage in multiplayer battles as teams or as rivals.
Antistatic is a crisp, uncompromising indie platform fighter built in a custom engine.
Inside a crumbling digital world, atomic combatants carry out their programming in an endless series of battles over the remaining shielded landmarks.
Local play — plug in multiple controllers and play together on one screen
Traditional mechanics — shields, directional influence, lag-canceling, grabs, wavedashing, and more
GameCube adapter support — natively use the official adapter to play with the most iconic controller for the genre, with a familiar feel
6 characters — all with different play styles
10 stage layouts — some staples, and some new
Internationalization Alpha
Rough lookup/machine-assisted language options available for: Spanish, French, Italian, German, Russian, Japanese, Korean, Simplified Chinese, and Traditional Chinese.
Online Alpha
Online play is in alpha, but the central matchmaking servers are currently offline. Remote Play Together is the recommended approach for now.
English
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