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Paolo Orlandino / Loyalty Interactive · 30 Jun 2026
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No character. No body. No mercy. Just footprints… and your inevitable failure.
You don’t play as a character.
You play as their footsteps.
The character is completely invisible, so the only thing you actually see are their footprints moving around. That’s it. No body, no safety net. Just two steps at a time and your ability to guess where you are.
It’s a platformer, technically. There are moving platforms, jumps, obstacles, all the usual stuff… except you’ll be doing all of it without ever seeing the thing you’re controlling.
At first it feels weird. Then it feels hard. Then it starts to make sense. Kind of.
You’ll learn to read movement through timing and spacing instead of visuals. You’ll miss jumps you were sure you nailed. You’ll land jumps you absolutely didn’t deserve. And somehow, it works.
Or at least, it works enough to keep going.
Features:
If you like platformers, you’ll enjoy this.
If you like challenges, you might survive this.
If you like feet…
…well, you’re getting a lot of those.
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